Regulation & Interactive Advertising
Suddenly, advertising regulation is a hot topic, with
Ofcom recently announcing that it may allow product placement
within TV programmes, and a growing debate about the rights and
wrongs of advertising to children. For those working in
interactive advertising, it's an even more pressing
issue...
By Michael Nutley
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In a recent issue of New Media Age (NMA), Claire Tavernier,
senior VP of interactive at content producer Fremantle,
explained that a lot of advertiser interest in mobile is due to
it being an unregulated medium. "A lot of things you
can't do on TV, in terms of product placement and so on, you
can do on these new platforms," she said. In the same
issue, Toby Hack, head of TV at media agency OMDtvi expressed
similar concerns about interactive TV advertising. "The
lack of regulation surrounding iTV spots does allow advertisers
to use content they wouldn't otherwise get away with,"
he told NMA.
There are two parts to this; regulation by the authorities and
self-regulation. Back in 2003, the Communications Act gave
Ofcom's responsibility for investigating and adjudicating
complains about advertising to the Advertising Standards
Authority. But there is confusion about just how far the
ASA's remit extends. It certainly believes mobile falls
within its scope, but what about branded content that's
requested by the consumer, sent either to mobiles or to
PVRs?
Self regulation - how far can brands go?
This is where self-regulation comes in. The regulatory bodies
have already accepted the principle of self-regulation by
certain sectors, notably the mobile industry's guidelines on
adult content. But probably more powerful in restraining
advertisers are their own concerns about the damage overstepping
the mark online might do to their brand. You only have to think
about the row surrounding the spoof VW "Suicide
bomber" ad to realise the implications of going too
far.
But how far is too far? Brands are also competing to cut through
in an ever-more congested media landscape, so there will always
be a temptation to push not just the rules, but the boundaries
of what's acceptable. And this doesn't just apply to
self-consciously edgy brands such as Pot Noodle. One of the
areas where the problem is likely to be particularly acute is in
advertising to children.
At the end of May, digital agency Panlogic produced research
showing the growing importance of children to the way families
make purchasing decisions, driven by their increasing use of the
Internet. According to the report 'Families At Home: The
Digital Future' 88% of primary school children use the
Internet at home, a figure which rises to 95% among 11 to 18
year-olds.
Parents & children - a shared online experience
This puts increasing pressure on brands operating in that area,
an area that is already fiercely competitive in terms of cut
through, and one which is already highly controversial.
One conclusion that Panlogic CEO William Makower draws from his
agency's research is that brands need to create experiences
aimed at both children and parents "to build a shared
experience online". This is entirely sensible; indeed it
draws on the well-established strand of thinking in educational
broadcasting that brought us Sesame Street. The programme's
creators wanted to encourage parents to watch with their
children, hence the inclusion of jokes that went far over the
heads of its pre-school audience.
But the other advantage of brands adopting this approach is that
by laying themselves open to increased scrutiny by parents, they
reduce the risk of regulation being imposed on the industry from
above.
It's almost certain that some of the confusion about
regulation of advertising will be cleared up at some point in
the future. The challenge for an industry that has benefited
from light-touch regulation up to now is to make sure it
doesn't bring much more stringent measures down on
itself.
Michael Nutley is editor of New Media Age
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